Keynote Speech – Andrew Dillon - Euro IA Summit 2005
Here's my notes from Andrew Dillon's keynote at the Euro IA Summit:
Big IA has a future; little IA does not.
Geen IA vs. UX – niet jezelf definiëren aan de hand van wat je niet bent.
Data is stored, information is experienced.
Design to leverage natural tendencies. Dingen hoeven niet direct bruikbaar te zijn.
Web 2.0: van iets wat gemaakt is, naar iets wat je zelf maakt...
User: from recipient to participant, co-owner and co-designer.
User Human.
UX design – niet: this is how I like it.
Weg bewegen van craft-based werk, geen consistente kwaliteit, geen systematiek in werk, weinig vooruitgang, bedreigd door snelle veranderingen in omgeving.
Ambiguity has it’s merits. You don’t have to strictly define it (IA).
No more heroes, some people may even think Jakob Nielsen’s a liability...
Organisation, curation and interaction of information.
Curation is a problem.
The architectures are our theories.
Findability is the new usability – but where’s the architecture in that?
Beyond navigation: patterning, wrapping, anchoring, emergent structure.
‘Virus of the mind’; information breeds.
Cohill, 1991, information architecture & the design project – IA as a new kind of project manager.
Real design: respect experience – augment life.
Usability is a design value, like accessibility.
Technorati: Euro IA Summit 2005, IA, Information Architecture, IA Summit, Euro IA 2005
Big IA has a future; little IA does not.
Geen IA vs. UX – niet jezelf definiëren aan de hand van wat je niet bent.
Data is stored, information is experienced.
Design to leverage natural tendencies. Dingen hoeven niet direct bruikbaar te zijn.
Web 2.0: van iets wat gemaakt is, naar iets wat je zelf maakt...
User: from recipient to participant, co-owner and co-designer.
UX design – niet: this is how I like it.
Weg bewegen van craft-based werk, geen consistente kwaliteit, geen systematiek in werk, weinig vooruitgang, bedreigd door snelle veranderingen in omgeving.
Ambiguity has it’s merits. You don’t have to strictly define it (IA).
No more heroes, some people may even think Jakob Nielsen’s a liability...
Organisation, curation and interaction of information.
Curation is a problem.
The architectures are our theories.
Findability is the new usability – but where’s the architecture in that?
Beyond navigation: patterning, wrapping, anchoring, emergent structure.
‘Virus of the mind’; information breeds.
Cohill, 1991, information architecture & the design project – IA as a new kind of project manager.
Real design: respect experience – augment life.
Usability is a design value, like accessibility.
Technorati: Euro IA Summit 2005, IA, Information Architecture, IA Summit, Euro IA 2005
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